‚Open hardware running free operating system based on OpenWrt‘
https://omnia.turris.cz/en/?gclid=CJjByNXxidECFdQK0wod1YoN6g
It's not a bug it's a feature
‚Open hardware running free operating system based on OpenWrt‘
https://omnia.turris.cz/en/?gclid=CJjByNXxidECFdQK0wod1YoN6g
„Ever wanted a development kit that flies? Well now you can! The Crazyflie is an open source nano quadcopter kit designed for flexible development and hacking. It’s among the smallest in the world, weighing only 19 grams and measuring 9 cm motor to motor. “
By the way he has an interesting motto „My current hobby is to find new hobbies“.
via
http://www.engadget.com/2012/09/03/iphone-thermal-imaging/
http://www.instructables.com/id/Thermal-Imaging-Phone-Camera/
1. Soldering the connectors
2. Installing USB to UART Driver http://www.silabs.com/products/mcu/Pages/USBtoUARTBridgeVCPDrivers.aspx
3. Connecting the board to the PC with the USB cable
4. Starting terminal software
5. Login as root without passwort
6. Starting with blinking of LED1 with blink.sh
root@gnublin:~# sh blink.sh
stop blicking with Strg – c on terminal console
Unpacking pictures
gnublin is an open source project from http://www.hs-augsburg.de
„Der Fachbereich Informatik der Fachhochschule Bonn-Rhein-Sieg veranstaltet mit Hilfe der Fachschaft Informatik, der LUUSA und des FrOSCon e.V. auch 2009 erneut eine Konferenz rund um Themen der Freien Software.
The Department of Computer Science of the University of Applied Sciences Bonn-Rhein-Sieg is organising a conference about Free Software and Open Source in 2009 again with help of the student body, LUUSA and FrOSCon e.V.“
http://www.froscon.de/startseite/startseite.html
„BrewTroller is an open source standalone brewing control system based on the Sanguino platform. BrewTroller monitors temperature and volume of the Hot Liquor Tank (HLT), Mash Tun and Brew Kettle and controls heat sources, pumps and valves as needed in the brewing process“
„CUBIT is an interactive surface for multitouch interactions. It was designed with the intention to redefine visual computing and depart from the mouse pointer paradigm. Fingers are seen as points of location, areas of contact, and vectors. Based on these sensory inputs the interface tries to generate graphical widgets which behave along preconceived human notions of physical objects.“